
Poor Lara.
Ever since the first Tomb Raider game was released, that she has been the number one sex icon of videogames. The first big heroine with actual sex-appeal. She was a woman, she was well-endowed, and she wore summer clothing while exploring icy caves in Tibet, which made her stand out amongst other characters.
It didn't matter that Tomb Raider was one of the first good action 3D games, with great puzzles, environments and places to explore (although with a few gameplay flaws which made turning a bit complicated and clunky, not standing through the test of time). It didn't matter that the game provided a big amount of enemies, a huge arsenal to blow them up with, plus some of the best graphics seen back then.
No. The game lived on the reputation of Lara the Slut. The simple fact that the main character was a beautiful woman in outfits that showed her curves were the only thing that alerted the gamer's minds, and probably the only thing that comes up to most people's minds when we talk about the Tomb Raider games today.
But Lara isn't a slut. Far from it. The character was given a good backstory. A wealthy background. A posh but respectful voice, delivering not cliché one-liners like most game characters back then, but actual smart comments whenever she opened her mouth. From the very beginning, we're shown the mansion that she lives in, the way she keeps fit, and the explanation of how she travels the world to search for valuable antiques. She is a wealthy member of the british aristocracy.
Recent games have made an effort to concentrate much of the game on story, to give Lara a purpose, to make her even more respectful. The Tomb Raider franchise nearly died at the hands of Core, before it was passed on to Crystal Dynamics, which, with their experience on the Legacy of Kain series, have done a splendid job. The games are better than ever, and they've even done things like make Lara displeased whenever she's forced to kill animals who attack her, and make her bust smaller, of a more realistic size.
The problem, is in the sexism that exists in the gaming industry nowadays. The moment Jade Raymond, creator of Assassin's Creed, started publicizing the game a bit more, gamers began to harrass her, simply because she was attractive. And when characters such as Ivy from Soul Calibur or the many girls in the Dead or Alive franchise start appearing with breasts that defy all natural physics, held by tiny restraints, it's time to separate respectful from slutty and not be immature enough to put everything in the same bag.
The main character of Tomb Raider has been wanting some respect for a long time now. The question is, will gamers ever stop making sex remarks about her without forgetting her completely?